For the past year I have been learning how to model and UV in Maya LT and also the painting program substance painter. Lately I have been working on a 3D model pack of some crates / boxes that people from the "Unreal Engine" and "Unity" community will be able to purchase and use in their projects.
Here is a preview of one of the crates.
Recently I updated my OverWatch Template! I made it free for the public to download, with this template YouTubers can have a nice logo at then end of their videos then have it pan down to reveal two video thumbnails so that their viewers can click on other videos from their library, took a while to finalize the look and have it ready for download.
Head over to my downloads page to download the free After Effects template.
Logo design belongs to Blizzard Entertainment, the differences in color of the logo is solely on the idea of matching the color to the primary color of the character from OverWatch.
Here's a small update on the model pack. The First picture is a screenshot of all the pieces I have built so far, then with those models I have constructed a hallway to show you what you could do with this pack. Hope to have more for you soon.
I've started to work on creating video game assests for the Unreal Engine Market Place which developers will be able to download and use in their games. I will be learning proper modeling, texturing, game physics, so these objects will be easy to use (a drag and drop easy). This pack will focus on a more sci-fi type military environment. These renders show a hanger concept.
I was able to finish my OverWatch Template! This video shows the "play of the Game intro", "Eliminated Title", and my own custom "End logo and thumbnail title". Looking forward to use these with some OverWatch videos soon. :)
The "Dragon" and "Cinematic Trailer" Footage displayed in the thumbnails of the "End Logo" Title sequence are made and owned by Blizzard Entertainment as well as the music in the video. OverWatch the game and all its designs belong to Blizzard Entertainment, I created this because I love the game and wanted to make my own template I could use in my own overwatch videos.
Decided to create an OverWatch template. Still working out with some of the animation but I hope to have this done soon.
Today I was playing with some settings in Element 3D. I was able to create a simple geometric animation from the deform tab in the group settings. I think turned out pretty good.
Been working hard to re-create the short title intros that are in the Halo 4 Spartan Ops trailer. I still have a few things to finalize with camera movement and some of the special effects but my first renders are turning out pretty well. :)